H3 · lora

t00thle55, HTTYD3 Realistic Render Style. A multi-shot sequence of a highly...

Render por mello_ai no Civitai

Modelo: Mello's HTTYD (How to Train Your Dragon) For Minimax H3

Prompt

t00thle55, HTTYD3 Realistic Render Style. A multi-shot sequence of a highly detailed 3D rendered giant armored sand-wyrm and a realistic 3D rendered wasteland drifter. Shot 1: A wide low-angle shot of the drifter walking across sand dunes, before a massive explosion of sand erupts behind them as the sand-wyrm bursts out of the ground. Shot 2: A medium tracking shot as the wyrm arches its upper body high into the air, shaking off excess sand, while the drifter rapidly spins around. Shot 3: A close-up low-angle shot as the drifter throws a large chunk of meat upward, and the wyrm snaps its jaws shut around it in mid-air. The sand-wyrm has a thick, serpentine body. Its heavily armored front claws are extended outward defensively. Its long heavy tail remains partially buried in the sand. It has a triangular reptilian head with spiked frills flaring outward. The wyrm has highly realistic, rough sandy-brown scales with matte textures. Its yellow reptilian eyes are wide open showing vertical slit pupils. It transitions from a wide-open roaring mouth with dripping saliva to a sudden snapping bite. The drifter wears a dusty brown poncho, goggles, and a face wrap. The drifter's eyes are hidden, but their body language is swift and calculated. The camera cuts dynamically with intense handheld shake and snapping pans to follow the thrown meat. The background is of a hyper-realistic arid desert wasteland with rolling sand dunes and a distorted heat-haze effect. The lighting is extremely bright, high-contrast natural daylight from a scorching midday sun, casting harsh, sharp black shadows.

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