H3 · lora
subject_definitions: is the female protagonist in the target video: the scene...
Model: Something's off - KREA2/H3 Style LoRA - by FoS
Prompt
subject_definitions: <Subject 1> is the female protagonist in the target video: the scene is entirely from her first-person POV. Her presence is represented through her right hand holding a lit lighter, her breathing, and the movement of the POV camera. Her right hand and lighter remain positioned naturally in the lower-right foreground whenever visible. All human panic breathing heard throughout the video belongs exclusively to <Subject 1> as close first-person POV audio. <Subject 2> is the female monster from <Picture 1>: preserve the exact facial identity and monster appearance shown in <Picture 1>. Her face, facial proportions, eyes, mouth, skin appearance, hair, and overall identity remain visually consistent with <Picture 1> throughout the entire video. She has long black hair, pale decayed skin, hollow dark eyes, an unnaturally wide gaping mouth, elongated blackened arms and fingers, and a torn dirty white dress with rotting holes and stains. She is noticeably taller and larger than an average woman, giving her an imposing and unnatural presence. The exact face from <Picture 1> is especially preserved for the extreme close-up in [Shot 4]. <Picture 1> is the definitive visual reference for <Subject 2>, including her exact face and monster identity. The final close-up in [Shot 4] uses this exact same face from <Picture 1>. <Audio 1> is the monster snarl sound used when <Subject 2> emerges through the opening door. <Audio 2> is the monster vocal sound used during the final close-up reveal of <Subject 2> in [Shot 4]. summary: 10-second horror POV scene inside an old elegant mansion corridor with dark carved wooden wall panels, ornate molding, framed wall sections, aged wooden floorboards, and wooden doors along both sides. The corridor is completely dark. <Subject 1> holds a lit lighter in her right hand in the lower-right foreground and walks forward carefully. The small lighter flame briefly reveals nearby surfaces as she moves. A door on the right slowly opens with a long wooden creak. <Subject 2> steps out and produces <Audio 1>, then slowly approaches. At 00:03.500, the POV camera turns 180 degrees to the left, counterclockwise, and rushes away down the corridor. At 00:06.300, the POV camera falls onto the floor. At 00:08.000, the POV camera turns 180 degrees to the right, clockwise, from the floor and then tilts upward, revealing <Subject 2> towering above the camera. In the final moment, <Subject 2> moves her head toward the camera, causing her exact face from <Picture 1> to fill the frame while producing <Audio 2>. retention_analysis: <Subject 1> (appears throughout): fully_preserved POV role — female protagonist represented entirely through first-person camera movement, breathing, and her right hand holding the lit lighter. Her right hand and lighter remain naturally positioned in the lower-right foreground whenever visible. All human panic breathing belongs exclusively to <Subject 1> as first-person POV audio. <Subject 2> (appears throughout): fully_preserved — preserve the exact monster identity and exact facial appearance from <Picture 1> throughout the video. Maintain the same facial structure, pale decayed skin, hollow dark eyes, unnaturally wide mouth, long black hair, elongated blackened arms and fingers, torn dirty white dress, and emaciated undead appearance. She appears noticeably taller and larger than an average woman, with her height clearly readable against the doorway. Her exact face from <Picture 1> remains consistent and becomes the dominant visual element in [Shot 4]. During the final close-up, her mouth performs subtle natural monster-like movements while preserving the exact mouth shape and facial identity from <Picture 1>. <Picture 1> (appears throughout): fully_preserved monster identity reference — use the exact face and appearance from <Picture 1> for <Subject 2>, including the final close-up. <Audio 1>: assigned exclusively to <Subject 2> during the doorway reveal. <Audio 2>: assigned exclusively to <Subject 2> during the final close-up in [Shot 4], with subtle mouth movement synchronized to the sound. The corridor is an old elegant mansion hallway with dark carved wooden wall panels, ornate molding, framed wall sections, aged wooden floorboards, and closed wooden doors along both sides. The corridor is completely dark, both end of the corridor disappear into darkness. The small lighter flame reveals only whatever surfaces it directly reaches as <Subject 1> moves through the hallway. integrated_multimodal_description: POV horror scene, cinematic, Dark_and_Moody, 10 seconds. [Shot 1] The video opens entirely from <Subject 1>'s first-person POV inside a narrow old mansion corridor. Dark carved wooden wall panels line both sides of the hallway, with ornate molding, framed wall sections, wooden doors, and aged wooden floorboards. The corridor is completely dark. <Subject 1>'s right hand holding a lit lighter is visible in the lower-right foreground. Its small flickering flame casts weak unstable warm light onto nearby surfaces, revealing brief portions of the wooden walls, closed doors, molding, and floorboards as she moves. The POV camera slowly moves forward down the corridor with subtle natural head movement and slight bobbing from her footsteps. <Subject 1>'s nervous breathing is heard close to the first-person microphone. A wooden door on the right begins to slowly open. The old door produces a long audible wooden creak as it swings inward. The POV camera turns slightly to the right and looks directly toward the doorway. The lighter flame flickers across the moving door. <Subject 2> slowly steps out from the dark room and into the small area reached by the lighter flame. Use the exact face and monster identity from <Picture 1>. Her pale decayed face, hollow dark eyes, unnaturally wide mouth, long black hair, elongated black arms, and torn white dress become visible. As <Subject 2> emerges through the doorway, she produces <Audio 1>. The snarl clearly originates from <Subject 2>. She stands upright at full height and appears noticeably taller than an average woman. Her head reaches close to the top of the doorway, clearly establishing her large scale and imposing height. The POV camera moves backward as <Subject 2> approaches with slow, deliberate steps. Her tall body remains upright and looming as she steadily closes the distance. <Subject 1>'s frightened breathing remains close first-person POV audio. [Shot 2] At 00:03.500, the POV camera suddenly whips 180 degrees to the left, rotating counterclockwise from <Subject 1>'s first-person perspective. The camera turns completely away from <Subject 2> and finishes facing the opposite direction down the corridor. The POV camera immediately rushes forward through the completely dark corridor with frantic first-person running motion. <Subject 1>'s right hand holding the lit lighter shakes strongly in the lower-right foreground. The flickering flame briefly reveals fragments of the wooden walls, doors, and floorboards as the camera runs forward. <Subject 1>'s panicked breathing and rapid footsteps are heard from the first-person perspective. [Shot 3] At 00:06.300, the POV camera suddenly loses balance and falls hard onto the wooden floor. The viewpoint rapidly drops downward and strikes the floorboards with a heavy impact. The image jolts violently before settling low to the ground at a tilted angle. <Subject 1>'s right hand and lit lighter remain visible close to the lower-right foreground. Its flame flickers wildly, casting unstable warm light across nearby floorboards and the lower sections of the wooden walls. <Subject 1>'s strained, frightened breathing continues as close first-person POV audio. [Shot 4] At 00:08.000, from the low position on the floor, the POV camera quickly rotates 180 degrees to the right, clockwise, turning back at the corridor with background completely dakness. Immediately after completing the turn, the POV camera tilts upward from the floor, looking up toward <Subject 2>. <Subject 2> is standing directly above and in front of the fallen POV camera, towering over <Subject 1>. Her tall silhouette rises above the camera as the flickering lighter flame illuminates parts of her body from below. As the POV camera continues tilting upward, the exact face of <Subject 2> from <Picture 1> comes into view. Use the exact facial identity from <Picture 1> for this reveal. Her facial structure, hollow dark eyes, pale decayed skin, long black hair, and unnaturally wide gaping mouth remain identical to the reference. <Subject 2> then leans and thrusts her head forward toward the POV camera. Her face rapidly grows larger in frame because her head physically moves closer to the lens. The final close-up is driven by <Subject 2>'s forward head movement toward the camera. As her face comes very close to the lens, <Subject 2> produces <Audio 2>. Her jaw and mouth make small unsettling movements synchronized with <Audio 2>: the mouth opens slightly wider, the jaw shifts subtly, then the mouth contracts and opens again in an irregular rhythm. Her hollow eyes remain fixed directly on the POV camera. The camera holds on the exact face of <Subject 2> from <Picture 1> through the final moment as her head remains extremely close to the lens, and her subtle mouth movement continues with <Audio 2>. overall_soundscape: Near-silent mansion ambience. All human panic breathing belongs exclusively to <Subject 1> as close first-person POV audio. Soft footsteps from <Subject 1>. Nervous breathing from <Subject 1>. Soft lighter flame flicker and lighter movement. A long wooden creak as the door on the right slowly opens. <Audio 1> originates from <Subject 2> during her doorway reveal. Soft approaching footsteps from <Subject 2>. Rapid footsteps and panicked breathing from <Subject 1> during [Shot 2]. A sudden stumble followed by a heavy impact against the wooden floor during [Shot 3]. <Audio 2> originates from <Subject 2> during [Shot 4], synchronized with her subtle jaw and mouth movements. non_diegetic_music: N/A
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